![]() *Displacement preview is currently only available on the cards and drivers that support OpenGL 4.0 or newer. An NVIDIA or AMD* graphics card with the latest drivers.Display with 1680 x 1050 pixel resolution.10+GB disk space available for caching and temporary files.Some desktop managers like XFCE have not been tested with Mari and therefore will not be supported. While it generally performs well on other desktop managers like KDE, most of our bug fixes will target those specified above. Note: Linux Desktop Managers: Mari is officially tested on GNOME and MATE. Linux 64-bit operating system (CentOS/RHEL 6).Your particular needs may vary from that of other users. We are listing below-minimum requirements, which are recommended, and on which tests have been However, Mari is tested and capable of operating on many older, prior-generation systems. Note:Mari increases its level of performance with newer, more advanced hardware configurations. ![]() ![]() All part of our larger plan to merge artist driven workflow and UX with Katana’s power and technical foundation.Release Notes for Mari 4.7v3 Release Date General performance has also been improved by strategic changes to key areas like CEL, OpScript, and Alembic processing.Īs a compliment to the new viewport and improved performance, we’ve updated the design of the overall UI, added new transform tools, and made information easier to process, so artists can now get more information from Katana at a glance. While the new viewport is 7x to 10x faster, Katana 3.0 itself now starts up and loads files 1.5x faster than previous versions. Katana is the same and the team have done a lot of work since Katana 2.6. No matter what program you use, how much work you get done always comes down to performance. This new viewport is the game changer all Katana artists have been waiting to have at their fingertips. To compliment this new level of user experience, there’s a set of artist-friendly transform handles, a rich API for creating custom object drawing and manipulators. ![]() Now artists can load huge scenes and view larger portions of their work with buttery-smooth interaction. Designed to render massively complex scenes, the Hydra viewport is a perfect addition to Katana’s Viewer API. Katana now features a new, modern viewport powered by Pixar's USD Hydra technology. ![]()
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